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Wednesday, 12 November 2025
En miSerie "Abogado GPT" de 8 partes, les mostré cómo construir un completo asistente de escritura local basado en RAG usando aceleración GPU, LLM locales y bases de datos vectoriales.
Es poderoso, privado, y se ejecuta completamente en su hardware.
Pero seamos honestos - no todo el mundo tiene una estación de trabajo con una GPU NVIDIA, 96 GB de RAM, y la paciencia para establecer CUDA, CuDNN, y Wrangle GGUF modelos.
¿Qué pasa si sólo quieres los beneficios de un asistente de escritura de blog sin la inversión de hardware?
Este artículo presenta la alternativa basada en la nube: el mismo enfoque RAG, la misma base de datos de vectores Qdrant, pero usando API LLM en la nube en lugar de inferencia local.
Lo que puedo decir es que este enfoque cloud ha demostrado ser notablemente sencillo de configurar en comparación con la ruta GPU.
Requiere NVIDIA GPU (8GB+ VRAM)
Multiplataforma (Windows, Mac, Linux)
Mejor calidad de salida (modelos más grandes y capaces) |--------------------|-------------------| Costos API (aunque razonables para uso personal) Datos enviados a API de terceros La latencia depende de la red ¿Cuándo usar cuál?
graph TB
A[Markdown Files] -->|Ingest| B[Chunking Service]
B -->|Text Chunks| C[Cloud Embedding API]
C -->|Vectors| D[Qdrant Vector DB]
E[User Writing] -->|Current Draft| F[Web/Desktop Client]
F -->|Embed Context| C
C -->|Query Vector| D
D -->|Similar Content| G[Context Builder]
G -->|Relevant Past Articles| H[Prompt Engineer]
H -->|Prompt + Context| I[Cloud LLM API]
I -->|Generated Suggestions| J[Response Handler]
J -->|Suggestions + Citations| F
F -->|Display| K[Editor with Suggestions]
class C,I cloud
class D,K local
classDef cloud stroke:#f96,stroke-width:4px
classDef local stroke:#333,stroke-width:2px
Tienes hardware de la GPU Estás en Mac/Linux/Laptop
text-embedding-3-smallDescripción general de la arquitectura: Claude 3.5 Sonnet o GPT-4 API en lugar de local Mistral/Llama
Blazor WebAssembly
docker run -p 6333:6333 -p 6334:6334 \
-v $(pwd)/qdrant_storage:/qdrant/storage:z \
qdrant/qdrant
- Basado en la web, funciona en cualquier lugar
Instalar Qdrant
**Opción B: Nube de Qdrant (más fácil)**Regístrese en
**2.**Obtener claves de API
Crear clave APIappsettings.json:
{
"BlogRAG": {
"Embedding": {
"Provider": "OpenAI",
"Model": "text-embedding-3-small",
"ApiKey": "sk-..."
},
"LLM": {
"Provider": "Anthropic",
"Model": "claude-3-5-sonnet-20241022",
"ApiKey": "sk-ant-..."
},
"VectorStore": {
"Type": "Qdrant",
"Url": "http://localhost:6333",
"ApiKey": "",
"CollectionName": "blog_embeddings"
},
"Ingestion": {
"MarkdownPath": "/path/to/your/blog/Markdown",
"ChunkSize": 500,
"ChunkOverlap": 50
}
}
}
**Establecer límites de uso (¡importante!)**Antrópico
using OpenAI;
using OpenAI.Embeddings;
namespace BlogRAG.Services
{
public interface IEmbeddingService
{
Task<float[]> GenerateEmbeddingAsync(string text);
Task<List<float[]>> GenerateBatchEmbeddingsAsync(List<string> texts);
}
public class OpenAIEmbeddingService : IEmbeddingService
{
private readonly OpenAIClient _client;
private readonly string _model;
private readonly ILogger<OpenAIEmbeddingService> _logger;
public OpenAIEmbeddingService(
string apiKey,
string model,
ILogger<OpenAIEmbeddingService> logger)
{
_client = new OpenAIClient(apiKey);
_model = model;
_logger = logger;
}
public async Task<float[]> GenerateEmbeddingAsync(string text)
{
var embeddings = await GenerateBatchEmbeddingsAsync(new List<string> { text });
return embeddings.First();
}
public async Task<List<float[]>> GenerateBatchEmbeddingsAsync(List<string> texts)
{
_logger.LogInformation("Generating embeddings for {Count} texts", texts.Count);
var request = new EmbeddingRequest
{
Input = texts,
Model = _model
};
var response = await _client.CreateEmbeddingAsync(request);
return response.Data
.OrderBy(e => e.Index)
.Select(e => e.Embedding.ToArray())
.ToList();
}
}
}
Crear clave API
**Sin configuración de GPU, sin descargas de modelos (12GB de archivos), sin administración de VRAM.**Aplicación
using Anthropic.SDK;
using Anthropic.SDK.Messaging;
namespace BlogRAG.Services
{
public interface ILLMService
{
Task<string> GenerateCompletionAsync(
string systemPrompt,
string userPrompt,
float temperature = 0.7f);
IAsyncEnumerable<string> GenerateStreamingCompletionAsync(
string systemPrompt,
string userPrompt,
float temperature = 0.7f);
}
public class ClaudeLLMService : ILLMService
{
private readonly AnthropicClient _client;
private readonly string _model;
private readonly ILogger<ClaudeLLMService> _logger;
public ClaudeLLMService(
string apiKey,
string model,
ILogger<ClaudeLLMService> logger)
{
_client = new AnthropicClient(new APIAuthentication(apiKey));
_model = model;
_logger = logger;
}
public async Task<string> GenerateCompletionAsync(
string systemPrompt,
string userPrompt,
float temperature = 0.7f)
{
_logger.LogInformation("Generating completion with temperature {Temp}", temperature);
var messages = new List<Message>
{
new Message
{
Role = RoleType.User,
Content = userPrompt
}
};
var request = new MessageRequest
{
Model = _model,
MaxTokens = 2048,
Temperature = temperature,
System = systemPrompt,
Messages = messages
};
var response = await _client.Messages.CreateAsync(request);
return response.Content.First().Text;
}
public async IAsyncEnumerable<string> GenerateStreamingCompletionAsync(
string systemPrompt,
string userPrompt,
float temperature = 0.7f)
{
var messages = new List<Message>
{
new Message { Role = RoleType.User, Content = userPrompt }
};
var request = new MessageRequest
{
Model = _model,
MaxTokens = 2048,
Temperature = temperature,
System = systemPrompt,
Messages = messages,
Stream = true
};
await foreach (var chunk in _client.Messages.StreamAsync(request))
{
if (chunk.Delta?.Text != null)
{
yield return chunk.Delta.Text;
}
}
}
}
}
Beneficios clave frente a los locales:
Costo:
using Qdrant.Client;
using Qdrant.Client.Grpc;
namespace BlogRAG.Services
{
public class QdrantVectorStore
{
private readonly QdrantClient _client;
private readonly string _collectionName;
private readonly ILogger<QdrantVectorStore> _logger;
public QdrantVectorStore(
string url,
string apiKey,
string collectionName,
ILogger<QdrantVectorStore> logger)
{
_client = new QdrantClient(url, apiKey: apiKey);
_collectionName = collectionName;
_logger = logger;
}
public async Task CreateCollectionAsync(int vectorSize)
{
var collections = await _client.ListCollectionsAsync();
if (collections.Any(c => c.Name == _collectionName))
{
_logger.LogInformation("Collection {Name} already exists", _collectionName);
return;
}
await _client.CreateCollectionAsync(
collectionName: _collectionName,
vectorsConfig: new VectorParams
{
Size = (ulong)vectorSize,
Distance = Distance.Cosine
});
_logger.LogInformation("Created collection {Name}", _collectionName);
}
public async Task UpsertAsync(
Guid id,
float[] vector,
Dictionary<string, object> payload)
{
var point = new PointStruct
{
Id = id,
Vectors = vector,
Payload = payload
};
await _client.UpsertAsync(_collectionName, new[] { point });
}
public async Task<List<ScoredPoint>> SearchAsync(
float[] queryVector,
int limit = 10,
float scoreThreshold = 0.7f)
{
var results = await _client.SearchAsync(
collectionName: _collectionName,
vector: queryVector,
limit: (ulong)limit,
scoreThreshold: scoreThreshold);
return results.ToList();
}
}
}
**Beneficios sobre locales:**Sin carga de modelos (inicio instantáneo)
namespace BlogRAG.Services
{
public class IngestionService
{
private readonly IEmbeddingService _embedder;
private readonly QdrantVectorStore _vectorStore;
private readonly ILogger<IngestionService> _logger;
public IngestionService(
IEmbeddingService embedder,
QdrantVectorStore vectorStore,
ILogger<IngestionService> logger)
{
_embedder = embedder;
_vectorStore = vectorStore;
_logger = logger;
}
public async Task IngestMarkdownFilesAsync(string markdownPath)
{
var files = Directory.GetFiles(markdownPath, "*.md", SearchOption.AllDirectories);
_logger.LogInformation("Found {Count} markdown files", files.Length);
foreach (var file in files)
{
await IngestFileAsync(file);
}
}
private async Task IngestFileAsync(string filePath)
{
var content = await File.ReadAllTextAsync(filePath);
var metadata = ExtractMetadata(content);
var chunks = ChunkContent(content);
_logger.LogInformation("Processing {File}: {ChunkCount} chunks",
Path.GetFileName(filePath), chunks.Count);
// Batch embedding generation
var texts = chunks.Select(c => c.Text).ToList();
var embeddings = await _embedder.GenerateBatchEmbeddingsAsync(texts);
// Upload to Qdrant
for (int i = 0; i < chunks.Count; i++)
{
var chunk = chunks[i];
var embedding = embeddings[i];
var payload = new Dictionary<string, object>
{
["text"] = chunk.Text,
["file_path"] = filePath,
["blog_post_slug"] = metadata.Slug,
["blog_post_title"] = metadata.Title,
["chunk_index"] = i,
["category"] = metadata.Category
};
await _vectorStore.UpsertAsync(Guid.NewGuid(), embedding, payload);
}
_logger.LogInformation("Ingested {File}", Path.GetFileName(filePath));
}
private List<TextChunk> ChunkContent(string content, int chunkSize = 500, int overlap = 50)
{
// Simple sentence-aware chunking
var sentences = content.Split(new[] { ". ", ".\n", "!\n", "?\n" },
StringSplitOptions.RemoveEmptyEntries);
var chunks = new List<TextChunk>();
var currentChunk = new StringBuilder();
var currentLength = 0;
foreach (var sentence in sentences)
{
if (currentLength + sentence.Length > chunkSize && currentChunk.Length > 0)
{
chunks.Add(new TextChunk { Text = currentChunk.ToString() });
// Overlap: keep last sentence
currentChunk.Clear();
currentLength = 0;
}
currentChunk.Append(sentence).Append(". ");
currentLength += sentence.Length;
}
if (currentChunk.Length > 0)
{
chunks.Add(new TextChunk { Text = currentChunk.ToString() });
}
return chunks;
}
private BlogMetadata ExtractMetadata(string content)
{
// Extract from markdown frontmatter or HTML comments
var titleMatch = Regex.Match(content, @"^#\s+(.+)$", RegexOptions.Multiline);
var categoryMatch = Regex.Match(content, @"");
return new BlogMetadata
{
Title = titleMatch.Success ? titleMatch.Groups[1].Value : "Untitled",
Category = categoryMatch.Success ? categoryMatch.Groups[1].Value : "General",
Slug = Path.GetFileNameWithoutExtension(content)
};
}
}
public class TextChunk
{
public string Text { get; set; } = string.Empty;
}
public class BlogMetadata
{
public string Title { get; set; } = string.Empty;
public string Category { get; set; } = string.Empty;
public string Slug { get; set; } = string.Empty;
}
}
namespace BlogRAG.Services
{
public class RAGGenerationService
{
private readonly IEmbeddingService _embedder;
private readonly QdrantVectorStore _vectorStore;
private readonly ILLMService _llm;
private readonly ILogger<RAGGenerationService> _logger;
public RAGGenerationService(
IEmbeddingService embedder,
QdrantVectorStore vectorStore,
ILLMService llm,
ILogger<RAGGenerationService> logger)
{
_embedder = embedder;
_vectorStore = vectorStore;
_llm = llm;
_logger = logger;
}
public async Task<string> GenerateSuggestionAsync(
string currentDraft,
string requestType = "continue")
{
// 1. Generate embedding for current draft
var draftEmbedding = await _embedder.GenerateEmbeddingAsync(currentDraft);
// 2. Search for relevant past content
var results = await _vectorStore.SearchAsync(
queryVector: draftEmbedding,
limit: 5,
scoreThreshold: 0.7f);
_logger.LogInformation("Found {Count} relevant chunks", results.Count);
// 3. Build context from results
var contextBuilder = new StringBuilder();
foreach (var result in results)
{
var text = result.Payload["text"].ToString();
var title = result.Payload["blog_post_title"].ToString();
var score = result.Score;
contextBuilder.AppendLine($"## From: {title} (relevance: {score:F2})");
contextBuilder.AppendLine(text);
contextBuilder.AppendLine();
}
// 4. Build prompt
var systemPrompt = BuildSystemPrompt(requestType);
var userPrompt = BuildUserPrompt(currentDraft, contextBuilder.ToString(), requestType);
// 5. Generate with LLM
var suggestion = await _llm.GenerateCompletionAsync(
systemPrompt: systemPrompt,
userPrompt: userPrompt,
temperature: 0.7f);
return suggestion;
}
private string BuildSystemPrompt(string requestType)
{
return requestType switch
{
"continue" => @"You are a technical blog writing assistant. Your role is to suggest
continuations for blog posts based on the author's past writing style and content.
Guidelines:
- Match the author's voice and technical depth
- Use similar patterns and structures from past posts
- Be specific and technical, not generic
- Include code examples when relevant
- Maintain consistency with past content",
"improve" => @"You are a technical blog editor. Your role is to improve sections
of blog posts while maintaining the author's voice.
Guidelines:
- Preserve the author's style
- Improve clarity and flow
- Add technical depth where appropriate
- Suggest better examples from past posts
- Fix unclear explanations",
"outline" => @"You are a technical blog outline generator. Your role is to suggest
outlines for new blog posts based on past structures.
Guidelines:
- Study the author's typical post structure
- Suggest sections based on successful past posts
- Include technical depth appropriate to topic
- Reference similar past articles",
_ => "You are a helpful technical writing assistant."
};
}
private string BuildUserPrompt(string currentDraft, string context, string requestType)
{
return $@"
# Current Draft
{currentDraft}
# Relevant Past Content
{context}
# Request
{GetRequestDescription(requestType)}
Please provide your suggestion based on the current draft and the relevant past content shown above.
Remember to maintain consistency with the author's past writing style and technical approach.
";
}
private string GetRequestDescription(string requestType)
{
return requestType switch
{
"continue" => "Continue writing from where the draft ends. Suggest the next 1-2 paragraphs.",
"improve" => "Improve the current draft. Suggest specific edits and enhancements.",
"outline" => "Create a detailed outline for completing this post.",
_ => "Provide helpful suggestions."
};
}
}
}
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
namespace BlogRAG.Console
{
class Program
{
static async Task Main(string[] args)
{
// Setup DI and configuration
var services = new ServiceCollection();
var configuration = new ConfigurationBuilder()
.SetBasePath(Directory.GetCurrentDirectory())
.AddJsonFile("appsettings.json")
.AddUserSecrets<Program>() // For API keys
.Build();
services.AddLogging(builder => builder.AddConsole());
// Register services
var embeddingConfig = configuration.GetSection("BlogRAG:Embedding");
services.AddSingleton<IEmbeddingService>(sp =>
new OpenAIEmbeddingService(
embeddingConfig["ApiKey"]!,
embeddingConfig["Model"]!,
sp.GetRequiredService<ILogger<OpenAIEmbeddingService>>()));
var llmConfig = configuration.GetSection("BlogRAG:LLM");
services.AddSingleton<ILLMService>(sp =>
new ClaudeLLMService(
llmConfig["ApiKey"]!,
llmConfig["Model"]!,
sp.GetRequiredService<ILogger<ClaudeLLMService>>()));
var vectorConfig = configuration.GetSection("BlogRAG:VectorStore");
services.AddSingleton(sp =>
new QdrantVectorStore(
vectorConfig["Url"]!,
vectorConfig["ApiKey"] ?? "",
vectorConfig["CollectionName"]!,
sp.GetRequiredService<ILogger<QdrantVectorStore>>()));
services.AddSingleton<IngestionService>();
services.AddSingleton<RAGGenerationService>();
var serviceProvider = services.BuildServiceProvider();
// Run CLI
await RunCLI(serviceProvider, configuration);
}
static async Task RunCLI(ServiceProvider serviceProvider, IConfiguration configuration)
{
System.Console.WriteLine("=== Blog RAG Assistant ===\n");
System.Console.WriteLine("Commands:");
System.Console.WriteLine(" ingest - Ingest markdown files");
System.Console.WriteLine(" write - Start writing session");
System.Console.WriteLine(" quit - Exit\n");
while (true)
{
System.Console.Write("> ");
var command = System.Console.ReadLine()?.Trim().ToLower();
switch (command)
{
case "ingest":
await IngestCommand(serviceProvider, configuration);
break;
case "write":
await WriteCommand(serviceProvider);
break;
case "quit":
return;
default:
System.Console.WriteLine("Unknown command");
break;
}
}
}
static async Task IngestCommand(ServiceProvider serviceProvider, IConfiguration configuration)
{
var ingestion = serviceProvider.GetRequiredService<IngestionService>();
var markdownPath = configuration["BlogRAG:Ingestion:MarkdownPath"];
System.Console.WriteLine($"Ingesting from {markdownPath}...");
await ingestion.IngestMarkdownFilesAsync(markdownPath!);
System.Console.WriteLine("Ingestion complete!\n");
}
static async Task WriteCommand(ServiceProvider serviceProvider)
{
var rag = serviceProvider.GetRequiredService<RAGGenerationService>();
System.Console.WriteLine("\nEnter your draft (end with empty line):");
var draft = new StringBuilder();
string? line;
while (!string.IsNullOrWhiteSpace(line = System.Console.ReadLine()))
{
draft.AppendLine(line);
}
System.Console.WriteLine("\nGenerating suggestion...\n");
var suggestion = await rag.GenerateSuggestionAsync(draft.ToString());
System.Console.WriteLine("=== Suggestion ===");
System.Console.WriteLine(suggestion);
System.Console.WriteLine("\n");
}
}
}
# 1. Clone/create project
dotnet new console -n BlogRAG
cd BlogRAG
# 2. Add packages
dotnet add package Qdrant.Client
dotnet add package OpenAI
dotnet add package Anthropic.SDK
dotnet add package Microsoft.Extensions.Configuration.Json
dotnet add package Microsoft.Extensions.Configuration.UserSecrets
# 3. Set API keys (stored securely)
dotnet user-secrets init
dotnet user-secrets set "BlogRAG:Embedding:ApiKey" "sk-..."
dotnet user-secrets set "BlogRAG:LLM:ApiKey" "sk-ant-..."
# 4. Start Qdrant (local)
docker run -d -p 6333:6333 qdrant/qdrant
# 5. Run ingestion
dotnet run
> ingest
# 6. Start writing
> write
Sesión típica de escritura de blog (20K de entrada, salida 2K): aproximadamente $0,09Uso mensual (10 sesiones): aproximadamente $0,90 por mes
# Start Qdrant (if using local Docker)
docker start qdrant
# Run assistant
dotnet run
> write
# Enter your draft
I've been working on a new feature that uses Entity Framework Core...
[Ctrl+D or empty line]
# Get AI suggestion based on your past EF posts!
La misma API que la configuración local- sólo señalar a Docker local o Qdrant Cloud!
Gasoducto de ingestión |-----------|--------|------| Servicio de generación RAG Cliente de consola simple Ejecutar el sistema | Configuración de la primera vez | | ~$3.65 |
Tiempo total de instalación
**Estimación mensual de costos (Blog personal)**Hipótesis
# Operación # # Volumen # # Coste #:
text-embedding-3-smallIngestión inicial (100 puestos) Una sola vez, 500K tokens $0,05text-embedding-3-largeIncrustaciones (consultas, 40/mes) tokens de 40K $0.004Total mensualA efectos de comparación:
// Use OpenAI Batch API for ingestion
var batch = await client.CreateBatchAsync(requests);
// Wait hours, pay half price
Configuración local: $0/mes (pero $800+ GPU por adelantado):
// Don't re-embed identical text
var cache = new Dictionary<string, float[]>();
ChatGPT Plus: $20/mes (sin RAG, genérico):
: Si usas esto durante más de 18 meses, la GPU local se paga por sí misma.:
// Retrieve top 3 instead of top 10 chunks
limit: 3 // 70% less input tokens
Consejos de optimización de costos |-------|---------|---------|--------|--------| Utilizar modelos más pequeños para incrustar : $0,00002/1K tokens : $0,00013/1K tokens 6.5x diferencia de costos!
Llamadas API por lotes(50% más barato para los no urgentes):
// Switch models with one line
services.AddSingleton<ILLMService>(sp =>
new ClaudeLLMService( // Was GPT-4, now Claude
config["ApiKey"],
"claude-3-5-sonnet-20241022", // Latest model
sp.GetRequiredService<ILogger<ClaudeLLMService>>()));
Utilizar modelos más baratos para los borradoresClaude 3.5 Haiku: $0,25/M de entrada (12x más barato que Sonnet)
# Works on Mac (no CUDA support)
dotnet run # Just works!
# Works on Linux ARM (Raspberry Pi?)
dotnet run # Just works!
# Works in Codespaces/Gitpod
dotnet run # Just works!
Limite la ventana de contexto
// Handle 100 concurrent users? Easy with APIs
await Task.WhenAll(users.Select(u =>
rag.GenerateSuggestionAsync(u.Draft)));
// Local? Limited by your single GPU
# Deploy to Azure/AWS/GCP
dotnet publish -c Release
# Upload single binary, set env vars, done
# Local? Need to:
# - Include 12GB model files
# - Install CUDA on target machine
# - Ensure GPU drivers
# - Manage VRAM
Mistral 7B 8K Bueno Sí (necesita 8GB VRAM) Sí
Llama 3 70B 8K Excelente No (necesita 48GB VRAM) Sí
Al menos, esa es la teoría - todavía estoy aprendiendo si los modelos más grandes realmente producen contenido de blog notablemente mejor en la práctica.
Actualizaciones instantáneas
Sin descargas de modelos
El enfoque local es sólo Windows + NVIDIA.
4.
1.
Inquietudes en materia de privacidad
// Use abstraction layer
public interface ILLMService
{
// Switch providers easily
}
// Factory pattern
services.AddSingleton<ILLMService>(sp =>
{
return config["Provider"] switch
{
"OpenAI" => new OpenAILLMService(...),
"Anthropic" => new ClaudeLLMService(...),
"Cohere" => new CohereLLMService(...),
_ => throw new Exception("Unknown provider")
};
});
**Mitigación:**Uso sólo para el contenido público del blog
public class HybridEmbeddingService : IEmbeddingService
{
private readonly LocalOnnxEmbedding _local;
private readonly OpenAIEmbeddingService _cloud;
private readonly bool _preferLocal;
public async Task<float[]> GenerateEmbeddingAsync(string text)
{
if (_preferLocal && _local.IsAvailable())
{
return _local.GenerateEmbedding(text); // Free, fast
}
return await _cloud.GenerateEmbeddingAsync(text); // Fallback
}
}
Comprobar la política de uso de datos del proveedor:
Si estás redactando contenido confidencial, usa el enfoque local.**Me siento cómodo con esto para mi blog público, pero no lo usaría para nada remotamente sensible - y no deberías tomar mi palabra por lo que "sensitivamente sensible" significa para tu caso de uso.**2.
Implementar modo fuera de línea para editar
Volver a los modelos locales más pequeños |---------|-------|-------| 3. Latencia Las llamadas API tardan 1-3 segundos frente a <1s locales. Comprobación de la realidad: Local: generación de 0,5s Nube: generación de 2s Diferencia: 1.5s (perfectamente aceptable para escribir asistencia en mi experiencia - aunque supongo que depende de lo impaciente que eres) 4.
Bloqueo del vendedor
Utilice local para incrustar (más barato, rápido), nube para LLM (cuestiones de calidad)
**Ejecutar un pequeño modelo de incrustación local (no se necesita GPU)**Usar API en la nube para LLM
Mantenimiento Actualizaciones de modelos, actualizaciones de CUDA Ninguna**Cuándo usar la nube:**Usted no tiene NVIDIA GPU
Estás en Mac/Linux
: Configure la versión en la nube esta tarde
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