Bouwen van een "Advocaat GPT" voor uw blog - Deel 8: Geavanceerde functies & Productie Implementatie (Nederlands (Dutch))

Bouwen van een "Advocaat GPT" voor uw blog - Deel 8: Geavanceerde functies & Productie Implementatie

Wednesday, 12 November 2025

//

15 minute read

WAARSCHUWING: Deze zijn ontwerp-Posts die 'onthuld'.

Het is waarschijnlijk veel van wat hieronder zal niet werken; IK genereren deze als how-to voor MIJ en dan doen alle stappen en krijg de sample app werken...Je bent stiekem en ze gezien! ze zullen waarschijnlijk klaar zijn medio december.

## Inleiding

Welkom bij deel 8 - het laatste deelWe hebben een complete gebouwd.RAG

-based writing assistant vanaf nul.

Laten we nu de polijst toevoegen die het productie-klaar maakt: auto-linking, implementatie, configuratiebeheer en real-world gebruikspatronen.

OPMERKING: Dit maakt deel uit van mijn experimenten met AI (ondersteund opstellen) + mijn eigen bewerking.

Dezelfde stem, hetzelfde pragmatisme, gewoon snellere vingers.

Hier nemen we een werkend prototype en veranderen het in iets dat je dagelijks zou gebruiken.

namespace Mostlylucid.BlogLLM.Core.Services
{
    public interface ILinkSuggestionService
    {
        Task<List<LinkSuggestion>> SuggestLinksAsync(string text);
        string InsertLinks(string text, List<LinkSuggestion> acceptedLinks);
    }

    public class LinkSuggestion
    {
        public string Phrase { get; set; } = string.Empty;
        public string TargetSlug { get; set; } = string.Empty;
        public string TargetTitle { get; set; } = string.Empty;
        public float RelevanceScore { get; set; }
        public int Position { get; set; }
    }

    public class LinkSuggestionService : ILinkSuggestionService
    {
        private readonly BatchEmbeddingService _embedder;
        private readonly QdrantVectorStore _vectorStore;
        private readonly ILogger<LinkSuggestionService> _logger;

        public LinkSuggestionService(
            BatchEmbeddingService embedder,
            QdrantVectorStore vectorStore,
            ILogger<LinkSuggestionService> logger)
        {
            _embedder = embedder;
            _vectorStore = vectorStore;
            _logger = logger;
        }

        public async Task<List<LinkSuggestion>> SuggestLinksAsync(string text)
        {
            var suggestions = new List<LinkSuggestion>();

            // Extract key phrases (noun phrases, technical terms)
            var phrases = ExtractKeyPhrases(text);

            _logger.LogInformation("Extracted {Count} key phrases for linking", phrases.Count);

            foreach (var phrase in phrases)
            {
                // Search for related posts
                var embedding = _embedder.GenerateEmbedding(phrase.Text);
                var results = await _vectorStore.SearchAsync(
                    queryEmbedding: embedding,
                    limit: 3,
                    scoreThreshold: 0.75f  // High threshold for links
                );

                if (results.Any())
                {
                    var topResult = results.First();

                    // Don't link to current post
                    if (!IsCurrentPost(topResult.BlogPostSlug, text))
                    {
                        suggestions.Add(new LinkSuggestion
                        {
                            Phrase = phrase.Text,
                            TargetSlug = topResult.BlogPostSlug,
                            TargetTitle = topResult.BlogPostTitle,
                            RelevanceScore = topResult.Score,
                            Position = phrase.Position
                        });

                        _logger.LogDebug("Link suggestion: '{Phrase}' -> '{Target}' (score: {Score:F3})",
                            phrase.Text, topResult.BlogPostTitle, topResult.Score);
                    }
                }
            }

            // Remove duplicates and low-value links
            return DeduplicateAndFilter(suggestions);
        }

        public string InsertLinks(string text, List<LinkSuggestion> acceptedLinks)
        {
            // Sort by position (descending) to maintain positions as we insert
            var sorted = acceptedLinks.OrderByDescending(l => l.Position).ToList();

            foreach (var link in sorted)
            {
                var before = text.Substring(0, link.Position);
                var phrase = link.Phrase;
                var after = text.Substring(link.Position + phrase.Length);

                // Check if already a link
                if (IsAlreadyLinked(before, phrase, after))
                {
                    continue;
                }

                var markdownLink = $"[{phrase}](/blog/{link.TargetSlug})";
                text = before + markdownLink + after;

                _logger.LogInformation("Inserted link: {Phrase} -> /blog/{Slug}",
                    phrase, link.TargetSlug);
            }

            return text;
        }

        private List<KeyPhrase> ExtractKeyPhrases(string text)
        {
            var phrases = new List<KeyPhrase>();

            // Simple regex-based extraction
            // In production, use NLP library like Stanford.NLP or Azure Cognitive Services

            // Technical terms (CamelCase, dot notation)
            var technicalTerms = Regex.Matches(text,
                @"\b([A-Z][a-z]+([A-Z][a-z]+)+|[A-Z]\w+\.\w+)\b");

            foreach (Match match in technicalTerms)
            {
                phrases.Add(new KeyPhrase
                {
                    Text = match.Value,
                    Position = match.Index
                });
            }

            // Multi-word phrases in quotes or code backticks
            var quotedPhrases = Regex.Matches(text, @"[`""]([^`""]{10,50})[`""]");

            foreach (Match match in quotedPhrases)
            {
                phrases.Add(new KeyPhrase
                {
                    Text = match.Groups[1].Value,
                    Position = match.Index
                });
            }

            return phrases;
        }

        private List<LinkSuggestion> DeduplicateAndFilter(List<LinkSuggestion> suggestions)
        {
            // Remove duplicate phrases (keep highest score)
            var deduped = suggestions
                .GroupBy(s => s.Phrase.ToLowerInvariant())
                .Select(g => g.OrderByDescending(s => s.RelevanceScore).First())
                .ToList();

            // Limit links per post
            return deduped
                .OrderByDescending(s => s.RelevanceScore)
                .Take(5)  // Max 5 auto-links per draft
                .ToList();
        }

        private bool IsCurrentPost(string slug, string text)
        {
            // Simple heuristic - check if slug appears in text
            // In production, track actual post being edited
            return text.ToLowerInvariant().Contains(slug.ToLowerInvariant());
        }

        private bool IsAlreadyLinked(string before, string phrase, string after)
        {
            // Check if phrase is already inside markdown link
            var lookback = before.TakeLast(20).ToString() ?? "";
            var lookahead = new string(after.Take(20).ToArray());

            return lookback.Contains("[") || lookahead.StartsWith("]");
        }
    }

    public class KeyPhrase
    {
        public string Text { get; set; } = string.Empty;
        public int Position { get; set; }
    }
}

Laten we sterk eindigen!

[RelayCommand]
private async Task SuggestLinks()
{
    IsProcessing = true;
    StatusMessage = "Analyzing text for link opportunities...";

    try
    {
        var suggestions = await _linkService.SuggestLinksAsync(EditorText);

        // Show suggestions in UI
        LinkSuggestions.Clear();
        foreach (var suggestion in suggestions)
        {
            LinkSuggestions.Add(new LinkSuggestionViewModel(suggestion));
        }

        StatusMessage = $"Found {suggestions.Count} link opportunities";
    }
    finally
    {
        IsProcessing = false;
    }
}

[RelayCommand]
private void AcceptAllLinks()
{
    var acceptedLinks = LinkSuggestions
        .Where(vm => vm.IsAccepted)
        .Select(vm => vm.Suggestion)
        .ToList();

    EditorText = _linkService.InsertLinks(EditorText, acceptedLinks);

    StatusMessage = $"Inserted {acceptedLinks.Count} links";
}

Automatisch koppelen aan gerelateerde berichten

Een van de meest waardevolle functies - automatisch het suggereren van links naar gerelateerde berichten.

namespace Mostlylucid.BlogLLM.Configuration
{
    public class BlogLLMConfig
    {
        public EmbeddingConfig Embedding { get; set; } = new();
        public VectorStoreConfig VectorStore { get; set; } = new();
        public LLMConfig LLM { get; set; } = new();
        public UIConfig UI { get; set; } = new();
    }

    public class EmbeddingConfig
    {
        public string ModelPath { get; set; } = string.Empty;
        public string TokenizerPath { get; set; } = string.Empty;
        public bool UseGpu { get; set; } = true;
        public int BatchSize { get; set; } = 32;
    }

    public class VectorStoreConfig
    {
        public string Type { get; set; } = "Qdrant";  // or "pgvector"
        public string Host { get; set; } = "localhost";
        public int Port { get; set; } = 6334;
        public string CollectionName { get; set; } = "blog_embeddings";
    }

    public class LLMConfig
    {
        public string ModelPath { get; set; } = string.Empty;
        public int ContextSize { get; set; } = 4096;
        public int GpuLayers { get; set; } = 35;
        public float DefaultTemperature { get; set; } = 0.7f;
        public int MaxTokens { get; set; } = 500;
        public bool EnableStreaming { get; set; } = true;
    }

    public class UIConfig
    {
        public int AutoSaveIntervalSeconds { get; set; } = 60;
        public bool EnableAutoLinking { get; set; } = true;
        public int SuggestionDebounceMs { get; set; } = 500;
        public int MaxRecentFiles { get; set; } = 10;
    }
}

Linkdetectiedienst

{
  "BlogLLM": {
    "Embedding": {
      "ModelPath": "C:\\models\\bge-base-en-onnx\\model.onnx",
      "TokenizerPath": "C:\\models\\bge-base-en-onnx\\tokenizer.json",
      "UseGpu": true,
      "BatchSize": 32
    },
    "VectorStore": {
      "Type": "Qdrant",
      "Host": "localhost",
      "Port": 6334,
      "CollectionName": "blog_embeddings"
    },
    "LLM": {
      "ModelPath": "C:\\models\\mistral-7b\\mistral-7b-instruct-v0.2.Q5_K_M.gguf",
      "ContextSize": 4096,
      "GpuLayers": 35,
      "DefaultTemperature": 0.7,
      "MaxTokens": 500,
      "EnableStreaming": true
    },
    "UI": {
      "AutoSaveIntervalSeconds": 60,
      "EnableAutoLinking": true,
      "SuggestionDebounceMs": 500,
      "MaxRecentFiles": 10
    }
  },
  "Logging": {
    "LogLevel": {
      "Default": "Information",
      "Mostlylucid.BlogLLM": "Debug"
    }
  }
}

Integratie van UI's

public class App : Application
{
    public override void OnFrameworkInitializationCompleted()
    {
        var services = new ServiceCollection();

        // Load configuration
        var configuration = new ConfigurationBuilder()
            .SetBasePath(Directory.GetCurrentDirectory())
            .AddJsonFile("appsettings.json", optional: false)
            .AddJsonFile($"appsettings.{Environment.GetEnvironmentVariable("ENVIRONMENT")}.json", optional: true)
            .AddEnvironmentVariables()
            .Build();

        // Bind configuration
        var config = new BlogLLMConfig();
        configuration.GetSection("BlogLLM").Bind(config);

        // Register as singleton
        services.AddSingleton(config);

        // Register services using config
        services.AddSingleton(sp => new BatchEmbeddingService(
            config.Embedding.ModelPath,
            config.Embedding.TokenizerPath,
            config.Embedding.UseGpu
        ));

        // ... rest of service registration
    }
}

Configuratiebeheer

Productie-klaar configuratiesysteem:

# Publish as single-file executable
dotnet publish Mostlylucid.BlogLLM.Client/Mostlylucid.BlogLLM.Client.csproj \
    -c Release \
    -r win-x64 \
    --self-contained true \
    -p:PublishSingleFile=true \
    -p:IncludeNativeLibrariesForSelfExtract=true \
    -o ./publish/win-x64

# Result: Single .exe file with all dependencies

apps.json

<?xml version="1.0" encoding="UTF-8"?>
<!-- Using WiX Toolset: https://wixtoolset.org/ -->
<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi">
    <Product Id="*" Name="Blog Writing Assistant" Language="1033"
             Version="1.0.0.0" Manufacturer="YourName" UpgradeCode="PUT-GUID-HERE">

        <Package InstallerVersion="200" Compressed="yes" InstallScope="perMachine" />

        <MediaTemplate EmbedCab="yes" />

        <Directory Id="TARGETDIR" Name="SourceDir">
            <Directory Id="ProgramFiles64Folder">
                <Directory Id="INSTALLFOLDER" Name="BlogLLM" />
            </Directory>
            <Directory Id="ProgramMenuFolder">
                <Directory Id="ApplicationProgramsFolder" Name="Blog Writing Assistant"/>
            </Directory>
        </Directory>

        <DirectoryRef Id="INSTALLFOLDER">
            <Component Id="MainExecutable" Guid="PUT-GUID-HERE">
                <File Id="BlogLLMExe" Source="$(var.PublishDir)\BlogLLM.exe" KeyPath="yes" />
            </Component>
            <Component Id="ConfigFile" Guid="PUT-GUID-HERE">
                <File Id="AppSettings" Source="$(var.PublishDir)\appsettings.json" />
            </Component>
        </DirectoryRef>

        <DirectoryRef Id="ApplicationProgramsFolder">
            <Component Id="ApplicationShortcut" Guid="PUT-GUID-HERE">
                <Shortcut Id="ApplicationStartMenuShortcut"
                         Name="Blog Writing Assistant"
                         Target="[INSTALLFOLDER]BlogLLM.exe"
                         WorkingDirectory="INSTALLFOLDER"/>
                <RemoveFolder Id="ApplicationProgramsFolder" On="uninstall"/>
                <RegistryValue Root="HKCU" Key="Software\BlogLLM" Name="installed" Type="integer" Value="1" KeyPath="yes"/>
            </Component>
        </DirectoryRef>

        <Feature Id="ProductFeature" Title="Blog Writing Assistant" Level="1">
            <ComponentRef Id="MainExecutable" />
            <ComponentRef Id="ConfigFile" />
            <ComponentRef Id="ApplicationShortcut" />
        </Feature>
    </Product>
</Wix>

Configuratie laden

# download-models.ps1
param(
    [string]$ModelsPath = "C:\models"
)

Write-Host "Downloading models to $ModelsPath..." -ForegroundColor Green

# Create directories
New-Item -ItemType Directory -Force -Path "$ModelsPath\bge-base-en-onnx" | Out-Null
New-Item -ItemType Directory -Force -Path "$ModelsPath\mistral-7b" | Out-Null

# Install huggingface-cli if needed
$hfCli = Get-Command huggingface-cli -ErrorAction SilentlyContinue
if (-not $hfCli) {
    Write-Host "Installing huggingface-cli..." -ForegroundColor Yellow
    pip install huggingface-hub
}

# Download embedding model
Write-Host "Downloading BGE embedding model..." -ForegroundColor Green
huggingface-cli download BAAI/bge-base-en-v1.5-onnx `
    --local-dir "$ModelsPath\bge-base-en-onnx" `
    --local-dir-use-symlinks False

# Download LLM
Write-Host "Downloading Mistral 7B model..." -ForegroundColor Green
huggingface-cli download TheBloke/Mistral-7B-Instruct-v0.2-GGUF `
    mistral-7b-instruct-v0.2.Q5_K_M.gguf `
    --local-dir "$ModelsPath\mistral-7b" `
    --local-dir-use-symlinks False

Write-Host "Download complete!" -ForegroundColor Green
Write-Host "Update appsettings.json with these paths:"
Write-Host "  Embedding: $ModelsPath\bge-base-en-onnx\model.onnx"
Write-Host "  LLM: $ModelsPath\mistral-7b\mistral-7b-instruct-v0.2.Q5_K_M.gguf"

Implementatiestrategie

Standalone-uitvoerbaar

public class UsageTracker
{
    private readonly string _usageFilePath;

    public UsageTracker(string dataPath)
    {
        _usageFilePath = Path.Combine(dataPath, "usage.json");
    }

    public void TrackSuggestionAccepted(string suggestionType, int length)
    {
        var usage = LoadUsage();
        usage.SuggestionsAccepted++;
        usage.TotalCharactersGenerated += length;
        usage.LastUsed = DateTime.UtcNow;

        SaveUsage(usage);
    }

    public void TrackLinkInserted(string targetPost)
    {
        var usage = LoadUsage();
        usage.LinksInserted++;

        if (!usage.FrequentlyLinkedPosts.ContainsKey(targetPost))
        {
            usage.FrequentlyLinkedPosts[targetPost] = 0;
        }
        usage.FrequentlyLinkedPosts[targetPost]++;

        SaveUsage(usage);
    }

    public UsageStats GetStats()
    {
        return LoadUsage();
    }

    private UsageStats LoadUsage()
    {
        if (!File.Exists(_usageFilePath))
        {
            return new UsageStats();
        }

        var json = File.ReadAllText(_usageFilePath);
        return JsonSerializer.Deserialize<UsageStats>(json) ?? new UsageStats();
    }

    private void SaveUsage(UsageStats stats)
    {
        var json = JsonSerializer.Serialize(stats, new JsonSerializerOptions
        {
            WriteIndented = true
        });

        File.WriteAllText(_usageFilePath, json);
    }
}

public class UsageStats
{
    public int SuggestionsGenerated { get; set; }
    public int SuggestionsAccepted { get; set; }
    public int LinksInserted { get; set; }
    public int TotalCharactersGenerated { get; set; }
    public Dictionary<string, int> FrequentlyLinkedPosts { get; set; } = new();
    public DateTime LastUsed { get; set; }
    public DateTime FirstUsed { get; set; } = DateTime.UtcNow;
}

Installer met WiX

[RelayCommand]
private async Task ProvideFeedback(GenerationResult result, FeedbackType type)
{
    var feedback = new SuggestionFeedback
    {
        GeneratedText = result.GeneratedText,
        PromptType = result.PromptType,
        ContextTokens = result.ContextTokensUsed,
        FeedbackType = type,
        Timestamp = DateTime.UtcNow
    };

    await _feedbackService.RecordAsync(feedback);

    // Adjust parameters based on feedback
    if (type == FeedbackType.TooGeneric)
    {
        // Increase temperature for more creativity
        _config.LLM.DefaultTemperature = Math.Min(1.0f, _config.LLM.DefaultTemperature + 0.1f);
    }
    else if (type == FeedbackType.TooRambling)
    {
        // Decrease temperature for more focus
        _config.LLM.DefaultTemperature = Math.Max(0.3f, _config.LLM.DefaultTemperature - 0.1f);
    }
}

public enum FeedbackType
{
    Helpful,
    TooGeneric,
    TooRambling,
    WrongStyle,
    Perfect
}

Model Download Script

Continue verbetering

// User opens app
// Loads yesterday's draft

[RelayCommand]
private async Task ContinueFromYesterday()
{
    // Load last saved draft
    var draft = await LoadLastDraft();
    EditorText = draft.Content;

    // Generate fresh suggestions based on overnight ingestion
    await RefreshSuggestions();
}

Gebruik van tracking

  1. TerugkoppelingReal-World Usage Patronen
  2. Morgen RoutineSchrijfstroom
  3. Uitlijning: Gebruik "Steek structuur" herhaaldelijk om overzicht te bouwen
  4. Opstellen: Type introductie, laat AI voortzettingen voorstellen
  5. Codevoorbeelden: Het genereren van code aanvragen met context

Koppeling

[RelayCommand]
private async Task ProcessAllDrafts()
{
    var drafts = GetAllDraftFiles();

    foreach (var draft in drafts)
    {
        var content = await File.ReadAllTextAsync(draft);

        // Suggest links for each draft
        var links = await _linkService.SuggestLinksAsync(content);

        // Auto-accept high-confidence links
        var autoAccept = links.Where(l => l.RelevanceScore > 0.9f).ToList();

        var updated = _linkService.InsertLinks(content, autoAccept);
        await File.WriteAllTextAsync(draft, updated);

        _logger.LogInformation("Processed {Draft}: inserted {Count} links",
            Path.GetFileName(draft), autoAccept.Count);
    }
}

: Auto-linker uitvoeren wanneer het ontwerp 80% voltooid is

Pools

: Gebruik "Improve Section" op zwakkere delen

Solution: Reduce GpuLayers or ContextSize in config:
{
  "LLM": {
    "GpuLayers": 20,  // Lower from 35
    "ContextSize": 2048  // Lower from 4096
  }
}

Batchverwerking

Solution: Increase context tokens and adjust temperature:
{
  "LLM": {
    "DefaultTemperature": 0.8  // Higher = more creative
  }
}
And in code: request.MaxContextTokens = 3000  // More context

Hulplijn voor het oplossen van problemen

Check:
1. Is model fully on GPU? (Check GpuLayers = 35)
2. Using Q5 or Q4 quantization? (Faster than Q8)
3. Is something else using GPU? (Check nvidia-smi)

Gemeenschappelijke vraagstukken

Solution: Increase scoreThreshold:
scoreThreshold: 0.85f  // Higher threshold = only very relevant links

Uitgave: "CUDA zonder geheugen"

Uitgave: "Suggesties zijn te generiek"

  1. **Onderwerp: "Generatie is traag"**Uitgave: "Links zijn irrelevant"
  2. Toekomstige verbeteringenIdeeën voor V2
  3. Meertalige ondersteuning- Breid verder uit dan het Engels
  4. Image suggesties- Zoek relevante afbeeldingen uit eerdere berichten
  5. SEO-optimalisatie- Stel meta beschrijvingen voor, trefwoorden
  6. Detectie van plagiaat- Controleren op bestaande inhoud
  7. Stemsamenhang- Trainen op uw schrijfstijl specifiek
  8. Collaboratieve kenmerken- Multi-author ondersteuning

Webversie

    • Blazor WebAssembly klant
  • Mobiele app
    • Avalonia werkt op iOS/Android!
  • Onderzoeksrichtingen

Fine-tuning inbedding model op uw blog

Retrieval score gebruiken als trainingssignaal

graph TB
    subgraph "Part 1: Architecture"
        A1[System Design]
        A2[Technology Choices]
    end

    subgraph "Part 2: GPU Setup"
        B1[CUDA Installation]
        B2[cuDNN Setup]
        B3[Testing]
    end

    subgraph "Part 3: Embeddings"
        C1[Embedding Models]
        C2[Vector Databases]
        C3[Semantic Search]
    end

    subgraph "Part 4: Ingestion"
        D1[Markdown Parsing]
        D2[Chunking]
        D3[Embedding Generation]
        D4[Vector Storage]
    end

    subgraph "Part 5: UI"
        E1[Avalonia Client]
        E2[Editor Component]
        E3[Suggestions Panel]
    end

    subgraph "Part 6: LLM"
        F1[LLamaSharp]
        F2[Model Loading]
        F3[Inference]
    end

    subgraph "Part 7: Generation"
        G1[Context Building]
        G2[Prompt Engineering]
        G3[Content Generation]
    end

    subgraph "Part 8: Production"
        H1[Auto-linking]
        H2[Configuration]
        H3[Deployment]
        H4[Monitoring]
    end

    A1 --> B1
    B3 --> C1
    C3 --> D1
    D4 --> E1
    E3 --> F1
    F3 --> G1
    G3 --> H1

    class A1,F3 architecture
    class D4,E1 data
    class G3,H3 production

    classDef architecture stroke:#333
    classDef data stroke:#333
    classDef production stroke:#333,stroke-width:4px

Experimenteren met grotere modellen (13B, 30B) op cloud GPU

Uitvoering van multimodale RAG (code + diagrammen + tekst)

  1. De complete afbeeldingLaten we alles visualiseren wat we hebben opgebouwd:
  2. ConclusieHet is ons gelukt.
  3. **Meer dan 8 uitgebreide onderdelen, hebben we een complete, productie-ready schrijfassistent gebouwd:**Deel 1
  4. : Ontwerpte de architectuur en koos voor technologieënDeel 2
  5. : CUDA en GPU acceleratie instellenDeel 3
  6. : Geïmplementeerde inbeddingen en vector zoekenDeel 4
  7. : Bouwde de inslikken pijpleidingDeel 5
  8. : Een mooie Windows-client aangemaaktDeel 6

: Geïntegreerde lokale LLM-inferentie:

  • Deel 7
  • : Engineered geavanceerde prompts
  • Deel 8
  • : Toegevoegd polish en implementatie
  • Wat maakt dit speciaal?
  • 100% lokaal en particulier

Geen API-kosten:

  • Snelle GPU-versnelde gevolgtrekking
  • Geaard in uw werkelijke inhoud
  • Code productie-klaar
  • Cross-platform potentieel
  • Impact in de reële wereld

Sneller blog schrijven

Consistente stijl en stem

Betere interne koppeling

Hergebruik van inhoud uit het verleden

  • Lagere barrière voor publicatie
  • Dit is niet alleen een tutorial project - het is een echt nuttig hulpmiddel dat u helpt beter te schrijven, sneller, terwijl het handhaven van consistentie met uw bestaande lichaam van werk.
  • Net als hoe advocaten LLM's getraind in jurisprudentie gebruiken om betere slips op te stellen, heb je nu een AI assistent getraind op je blog om je te helpen betere berichten te schrijven.
  • Bedankt.
  • Bedankt voor het volgen van deze hele serie.

Ik hoop dat je geleerd hebt::

  1. Hoe RAG-systemen werken
  2. GPU-versnelde AI in C#
  3. Vector databases en inbeddingen
  4. Lokale LLM-implementatie

Productie app architectuur

Volgende stappen

Deel 3: Inbeddingen en vectordatabases

Deel 4: Ingestiepijpleiding

Happy writing with your new AI assistant! 🚀

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