Adding Umami Tracking Client Follow Up (English)

Adding Umami Tracking Client Follow Up

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NOTE: Apart from English (and even then it's questionable, I'm Scottish). These are machine translated in languages I don't read. If they're terrible please contact me.
You can see how this translation was done in this article.

Tuesday, 27 August 2024

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6 minute read

Introduction

In an earlier post I sketched out how a Tracking Client for Umami in C# could work. Well I've finally had a chance to test it extensively and improve it's operation (yes ANOTHER IHostedService).

Quirks of the Umami API

The Umami Tracking API is both very opinionated and very terse. So I had to update the client code to handle the following:

  1. The API expects a 'real' looking User-Agent string. So I had to update the client to use a real User-Agent string (or to be more precise I captured a real User-Agent string from a browser and used that).
  2. The API expects it's JSON input in a very particular format; empty strings are not allowed. So I had to update the client to handle this.
  3. The Node API client has a bit of an odd surface area. It's not immediately clear what the API expects. So I had to do a bit of trial and error to get it working.

The Node API Client

The Node API client in total is below, it's super flexible but REALLY not well documented.

export interface UmamiOptions {
  hostUrl?: string;
  websiteId?: string;
  sessionId?: string;
  userAgent?: string;
}

export interface UmamiPayload {
  website: string;
  session?: string;
  hostname?: string;
  language?: string;
  referrer?: string;
  screen?: string;
  title?: string;
  url?: string;
  name?: string;
  data?: {
    [key: string]: string | number | Date;
  };
}

export interface UmamiEventData {
  [key: string]: string | number | Date;
}

export class Umami {
  options: UmamiOptions;
  properties: object;

  constructor(options: UmamiOptions = {}) {
    this.options = options;
    this.properties = {};
  }

  init(options: UmamiOptions) {
    this.options = { ...this.options, ...options };
  }

  send(payload: UmamiPayload, type: 'event' | 'identify' = 'event') {
    const { hostUrl, userAgent } = this.options;

    return fetch(`${hostUrl}/api/send`, {
      method: 'POST',
      headers: {
        'Content-Type': 'application/json',
        'User-Agent': userAgent || `Mozilla/5.0 Umami/${process.version}`,
      },
      body: JSON.stringify({ type, payload }),
    });
  }

  track(event: object | string, eventData?: UmamiEventData) {
    const type = typeof event;
    const { websiteId } = this.options;

    switch (type) {
      case 'string':
        return this.send({
          website: websiteId,
          name: event as string,
          data: eventData,
        });
      case 'object':
        return this.send({ website: websiteId, ...(event as UmamiPayload) });
    }

    return Promise.reject('Invalid payload.');
  }

  identify(properties: object = {}) {
    this.properties = { ...this.properties, ...properties };
    const { websiteId, sessionId } = this.options;

    return this.send(
      { website: websiteId, session: sessionId, data: { ...this.properties } },
      'identify',
    );
  }

  reset() {
    this.properties = {};
  }
}

const umami = new Umami();

export default umami;

As you see it expose the following methods:

  1. init - To set the options.
  2. send - To send the payload.
  3. track - To track an event.
  4. identify - To identify a user.
  5. reset - To reset the properties.

The core of this is the send method which sends the payload to the API.

  send(payload: UmamiPayload, type: 'event' | 'identify' = 'event') {
    const { hostUrl, userAgent } = this.options;

    return fetch(`${hostUrl}/api/send`, {
      method: 'POST',
      headers: {
        'Content-Type': 'application/json',
        'User-Agent': userAgent || `Mozilla/5.0 Umami/${process.version}`,
      },
      body: JSON.stringify({ type, payload }),
    });
  }

The C# Client

To start with I pretty much copied the Node API client's UmamiOptions and UmamiPayload classes (I won't past them again they're big).

So now my Send method looks like this:

     public async Task<HttpResponseMessage> Send(UmamiPayload? payload=null, UmamiEventData? eventData =null,  string type = "event")
        {
            var websiteId = settings.WebsiteId;
             payload = PopulateFromPayload(websiteId, payload, eventData);
            
            var jsonPayload = new { type, payload };
            logger.LogInformation("Sending data to Umami: {Payload}", JsonSerializer.Serialize(jsonPayload, options));

            var response = await client.PostAsJsonAsync("api/send", jsonPayload, options);

            if (!response.IsSuccessStatusCode)
            {
                logger.LogError("Failed to send data to Umami: {StatusCode}, {ReasonPhrase}", response.StatusCode, response.ReasonPhrase);
            }
            else
            {
                var content = await response.Content.ReadAsStringAsync();
                logger.LogInformation("Successfully sent data to Umami: {StatusCode}, {ReasonPhrase}, {Content}", response.StatusCode, response.ReasonPhrase, content);
            }

            return response;
        }

There's two critical parts here:

  1. The PopulateFromPayload method which populates the payload with the websiteId and the eventData.
  2. The JSON serialization of the payload, it needs to exclude null values.

The PopulateFromPayload Method

        public static UmamiPayload PopulateFromPayload(string webSite, UmamiPayload? payload, UmamiEventData? data)
        {
            var newPayload = GetPayload(webSite, data: data);
            if(payload==null) return newPayload;
            if(payload.Hostname != null)
                newPayload.Hostname = payload.Hostname;
            if(payload.Language != null)
                newPayload.Language = payload.Language;
            if(payload.Referrer != null)
                newPayload.Referrer = payload.Referrer;
            if(payload.Screen != null)
                newPayload.Screen = payload.Screen;
            if(payload.Title != null)
                newPayload.Title = payload.Title;
            if(payload.Url != null)
                newPayload.Url = payload.Url;
            if(payload.Name != null)
                newPayload.Name = payload.Name;
            if(payload.Data != null)
                newPayload.Data = payload.Data;
            return newPayload;          
        }
        
        private static UmamiPayload GetPayload(string websiteId, string? url = null, UmamiEventData? data = null)
        {
            var payload = new UmamiPayload
            {
            Website = websiteId,
                Data = data,
                Url = url ?? string.Empty
            };
            

            return payload;
        }

You can see that we always ensure the websiteId is set and we only set the other values if they are not null. This gives us flexibility at the expense of a bit of verbosity.

The HttpClient Setup

As mentioned before we need to give a somewhat real User-Agent string to the API. This is done in the HttpClient setup.

              services.AddHttpClient<UmamiClient>((serviceProvider, client) =>
            {
                 umamiSettings = serviceProvider.GetRequiredService<UmamiClientSettings>();
            client.DefaultRequestHeaders.Add("User-Agent", $"Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/127.0.0.0 Safari/537.36");
            client.BaseAddress = new Uri(umamiSettings.UmamiPath);
        }).SetHandlerLifetime(TimeSpan.FromMinutes(5))  //Set lifetime to five minutes
        .AddPolicyHandler(GetRetryPolicy())
       #if DEBUG 
        .AddLogger<HttpLogger>();
        #else
        ;
        #endif

Background Service

This is yet another IHostedService, there's a bunch of articles on how to set these up so I won't go into it here (try the search bar!).

The only pain point was using the injected HttpClient in the UmamiClient class. Due to the scoping of the client & the service I used an IServiceScopeFactory injected into the constructor of the HostedService then grab it for each send request.

    

    private async Task SendRequest(CancellationToken token)
    {
        logger.LogInformation("Umami background delivery started");

        while (await _channel.Reader.WaitToReadAsync(token))
        {
            while (_channel.Reader.TryRead(out var payload))
            {
                try
                {
                   using  var scope = scopeFactory.CreateScope();
                    var client = scope.ServiceProvider.GetRequiredService<UmamiClient>();
                    // Send the event via the client
                    await client.Send(payload.Payload);

                    logger.LogInformation("Umami background event sent: {EventType}", payload.EventType);
                }
                catch (OperationCanceledException)
                {
                    logger.LogWarning("Umami background delivery canceled.");
                    return; // Exit the loop on cancellation
                }
                catch (Exception ex)
                {
                    logger.LogError(ex, "Error sending Umami background event.");
                }
            }
        }
    }
   

Using the Hosted Service

Now that we have this hosted service, we can dramatically improve performance by sending the events in the background.

I've used this in a couple of different places, in my Program.cs I decided to experiment with tracking the RSS feed request using Middleware, it just detects any path ending in 'RSS' and sends a background event.

app.Use( async (context, next) =>
{
var path = context.Request.Path.Value;
if (path.EndsWith("RSS", StringComparison.OrdinalIgnoreCase))
{
var rss = context.RequestServices.GetRequiredService<UmamiBackgroundSender>();
// Send the event in the background
await rss.SendBackground(new UmamiPayload(){Url  = path, Name = "RSS Feed"});
}
await next();
});

I've also passed more data from my TranslateAPI endpoint. Which allows me to see how long translations are taking; note none of these are blocking the main thread OR tracking individual users.

    
       await  umamiClient.SendBackground(new UmamiPayload(){  Name = "Get Translation"}, new UmamiEventData(){{"timetaken", translationTask.TotalMilliseconds}, {"language",translationTask.Language}});
        var result = new TranslateResultTask(translationTask, true);

In Conclusion

The Umami API is a bit quirky but it's a great way to track events in a self-hosted way. Hopefully I'll get a chance to clean it up even more and get an Umami nuget package out there. Additionally from an earlier article I want to pull data back out of Umami to provide features like popularity sorting.

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©2024 Scott Galloway